A couple of days ago I was sitting in on the educational technology strand sessions of the 2013 NARST
conference and getting frustrated!
A wonderful thing that is happening is that
many researchers are developing interactive learning and serious gaming
environments that are teaching kids to develop content knowledge and skills in
science. And they are collecting oodles of log data from those environments.
The other good thing is that they are aware that they need to be assessing the
learning as the kids go through the experience, but most are not well informed
about how to do so. I keep seeing people trying to find the patterns of
learning in the data to determine where they should embed assessments and what
those should be measuring.
I wish that more of them would be thinking about
assessment using the Evidence Centred Design (ECD) approach. If they thought
about what they want kids to know and be able to do, then determine what
evidence they would accept that students have those knowledge and skills, and
then design tasks that will elicit that kind of evidence. Then they wouldn't
need to be data mining to find out what to measure. They need educational
measurement experts in their projects!
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